Introduction
Normally, I would have pressed the players to follow the clay golem. However, we were down to 4 players again, and I didn't want anyone to miss the big finale. I let them know that it was coming - and that they should leave it for next session. So they rounded up the surviving monsters on the second level of the dungeon.
Hobgoblin headquarters
At the ongoing sound of battle, the hobgoblin boss decided to barricade himself in his quarters and lay a trap. Needless to say, the party walked right into it. Some quick thinking had them roughly barricade a door with a huge table, so the goblins couldn't pour out immediately.
The boss put up quite the fight, but was eventually slain and looted.
Corridors of the cube
The party entered neatly sweeped corridors. In a dungeon? That surely forebodes well, right? Cue perception critical roll from the druid and my nefarious plan to surprise them with a gelatinous cube was shattered.
Of course, the room had a backup plan. While the cube was dissolving the paladin, ghouls powered by dark magics got out of their sarcophagi and assaulted the adventurers.
Resolution
Next and final session: boss fight!
(Random Comment): I just wanted to kill the paladin but it was swallowed by a big cube so I needed to destroy the cube first... needles to say, the paladin survived :(
ReplyDeleteBut it was close enough.
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