I played around with 3d printed resin proxies before. This is an experiment in cost/value analysis.
Conclusion: FDM printers are way better than I remember them. Perfect for big boxy vehicles!
Documenting the winding journey from beginning wargaming and PnP RPG-s, through low budget solutions, to a growing collection of painted miniatures and a veritable chronicle of games and campaigns.
I played around with 3d printed resin proxies before. This is an experiment in cost/value analysis.
Conclusion: FDM printers are way better than I remember them. Perfect for big boxy vehicles!
Having defeated Gideon and his undead, we took our time looking around the cemetery.
The first and most obvious devilry was the large ditch with foul smelling yellow-green liquid bubbling inside it. It contained several corpses; throwing another one in did nothing. Many footsteps were there coming out tho, so we signalled the base to send people to fill it in.
We also talked to the mad mage who had helped us with some fireballs, and we finally convinced her to go to High Hall and cooperate with the survivors.
The building itself was wrecked, but two stained glass windows miraculously survived, one with an illustration of Torm placing the helmet on a paladin, the other Lathander among dead soldiers collecting souls. Next up: the basement.
I bought one set of the vehicles... the rest can be 3d printed.
On route to the graveyard, we passed by a collapsed wizard's tower. In front, on the remains of a teleportation circle, a mass of human and fiendish bodies. Looks like somebody tried to send people out to another plane - unsuccessfully. We discovered the remains of the wizard, cleft by a huge blade.
Next up, the wrought iron gates of the cemetery. A large mass of zombies and skeletons were milling about, and we started shooting them down from a safe distance. At first they did not react, then retreated. We headed in the direction of the chapel, but three giant skeletons charged us from behind some crypts.
October is gone and it went... Surprisingly well.
On the Warhammer front, I'm taking a breather. The new codexes are brutal and I need to reassess my daemons before continuing. Good thing I have other stuff to occupy me.
We restarted the Dungeon of the Mad Mage and immediately went on a hiatus again. Working with minimum capacity is brutal for scheduling. Alas we are scheduled to play once again next week, wish us best of luck.
At least we are active in Avernus, as the blog posts show. We are preparing for a Mad Max style bit next.
Finally ASOIAF will take center stage in November as I'll attend the Realms of Battle event in Warsaw. I don't expect to win any prizes with the amount of practice I haven't been getting, but it should be fun, at least if my leg will hold it together.
Speaking of ASOIAF, the Free Folk have been central to October's hobby activities. I painted my last units and so this project is finished - for now. I still have a few Guard stragglers, both infantry and vehicles are still coming in slowly. However I might skip painting them in favor of more daemon troops. I'll dip into Tzeentch first with a lot of screamers on the painting table, then whatever I come up with next. I am just on schedule with the painting count, and I want to keep it that way.
So... I painted Free Folk and played daemons during October, and I'll do the reverse during November.
Reaper snake demons, totally following my previous Naga Queen... with a few hiccups.