Introduction
I was undecided whether I want to paint more Bloodletters at this point, but
then came along my first remote,
online painting competition. Now with all the COVID lockdown type stuff happening, time was running
short, and I decided against both a more complex miniature and too much
experimentation going on. Enter this old Finecast Herald of Khorne, now called
a Bloodmaster.
Preparation
This model is from my old eBay days. It has seen a few battle reports before
being retired to my pile of shame. I had originally primed it with the intent
of painting it, I just never got around. Now as I inspected it, I noticed very
heavy flash all over. I cut it all off with my hobby knife. The horns have
gotten slimmer and more angular, but it's not otherwise overly visible. Except
the right hand, but there was nothing I could do about that.
Base
I triple checked the official Age of Sigmar base size list document to confirm
its 32mm base. I glued the model on a small base to give it height, and glued
that using plastic glue to a 32mm.
Of course I forgot about the FAQ. It's actually on a 40mm base. I chopped up
the 32mm base and plastic glued the remnants (see the thin layer above the new
base) to an old 40mm base.
Now to exploit that height! I created a small elevation using
home-made putty, then filled it up using skulls. Lots and lots of skulls. There are few
resin ones, but mostly they are from the
GW skulls set. A veritable treasure trove! I made sure to include all types of mortal
skulls, including beastman, ork, kroot, genestealer, and t'au. For variety, of
course.
I then applied superglue all over the rim of the base, as well as around the
skulls, to make sure everything sticks.
Prime white and get to painting.
Painting
The first few stages were easy.
Skin and
dark earth.
And
the purple lightning sword. Which looks funny with the Khorne symbol beneath, but I rolled with it.
But then I got to the skulls. The one thing (well, one of two) I don't like
about my Skulltaker (spoiler alert, not yet published) was how the claws, horns and skulls are all the
same color. I decided on some experimenting.
First, take
the skulls painting tip, and apply it diversely.
- Heavy Brown, washes, highlight Heavy Brown and Khaki
- Khaki, washes, highlight Khaki and Bonewhite
- Bonewhite, washes, highlight Bonewhite and Off White
- Off White, washes, highlight Off White
I did some superhighlights as well where needed, e.g. Bonewhite after Khaki,
or Off White after Bonewhite.
But there were a lot of skulls, and I wanted even more variety. So I appealed
to my growing collection of Citadel Contrast paints.
I followed the painting tip again, but changed up the colors: Wraithbone,
overall Skeleton Horde, 2 successive layers of Snakebite Leather, then another
overall with thinned down Snakebite Leather on some to ease the transition,
then finish off with Nuln Oil. Finally, highlight using Bonewhite. (I tried
Wraithbone, but it's too pale.)
I applied this to the ork skull's fangs, the bird skull, the goat skull, as
well as a few human skulls, the claws and teeth.
I then got inspired by the thinned down Snakebite Leather I had, which I used
to basecoat some more human skulls, then carried on with thinned down Cygor
Brown, then Nuln Oil and Bonewhite highlight.
I achieved the last bit of variety using Nazdreg Yellow on some parts. This
includes the goat horns, the claws on the feet, the fangs in the ork skull.
Light leather
straps.
Medium leather
grip.
Paint the rim black (which I already did, but it rubbed off at the bottom) and
spray lightly with Munitorum Varnish.
On a friend's suggestion, I did a very light drybrush of Heavy Violet across the skulls and the leg, where the sword's light would shine.
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