Report to the Rogue Trader
The players started off by summarizing the last session's investigation in
reasonable detail, so I had their pagers beep and request their presence at
the dropship. They received a request to report to their boss-man, Rogue
Trader Varonius himself. They spent some time with back-and-forth
communication, but they could not dig out any reasonable lead to follow. At
last, Tass the Skitarius mentioned wanting to contact the local Adeptus
Mechanicus, to which Varonius assented, and they were on their way.
Ambush!
Just as they were headed towards the descent point to the industrial section
of the hive, several maintenance servitors approached them with malicious
intent. Warder and Thrakus were vigilant, but Tass was boring Palmulata to
death with the technical details of hive city architecture, and they were too
engrossed in their conversation to notice the danger. Of course, power brooms
and high throughput vacuum cleaners were no match for the party.
Magos Carborast
The agents descended to the lower tiers, making their way through the throng
of factory workers. The people seemed even more exhausted than standard hive
dwellers. At least street food vendors were available on this tier, selling
everything from roast nutrient paste, to boiled nutrient paste, to nutrient
paste mixed with algae.
The entrance to the AdMech conclave was without incident, as the agents heeded
the warning of the Skitarius Alpha on guard and did not stray, following their
servitor guide to the lair of Magos Carborast.
The conversation was less productive than hoped, with the Magos refusing all
duplicate data submissions. The agents found out that someone with no finesse
or skill hijacked the servitors and programmed them to kill, but then
stubbornly refused to ask the "right" questions. I had them roll for
intelligence to remember the clues in the crime scenes. Warder showed
near-photographic memory, but Thrakus lost his patience while straining his
brain and decided to threaten the Magos.[1]
With the clues in mind, the agents could ask the Magos for leads to follow,
putting 2 and 2 together to conclude that the killer(s) probably came from the
underhive. The Magos calculated the most likely egress route - a cargo station
headed by intendent Ivill Kreet. He advised the agents to interrogate Kreet
before "biomass is euthanised for spare servitor parts". With transport
provided, the party wasted no time.
Station SJST386
The agents confronted Ivill Kreet and asked about visitors from the underhive,
which made the intendent and his work crew pull out guns. They all died
horribly, with Thrakus getting his first chance to use his heavy flamer. As
the workmen clogged the teeth of Palmulata's chainsword, had their molten
brains leak out through their eyesockets and burn in holy promethium, Ivill
made his escape through a rigged window. Unfortunately, he lost way too much
time forcing it open[2] and was caught.
And by caught I mean: he was psychically Compelled to return to the room,
while being wrestled to the ground by the space marine and the power armored
battle sister.
Next up: interrogation.
[1] The complication resulted in a loss of Influence and the activation of the
heavy bolter servitors stationed around the chamber.
[2] As I ran out of Ruin to do an extra action.
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