Mission: Cleanse and Control, Hammer and Anvil Deployment
Points limit: 2000 points
Lists:
Chaos Daemons: CAD
- Great Unclean One, level 3 psyker (Biomancy)
- Daemon Prince of Nurgle, wings, armor, level 3 psyker, warlord (reroll Warp Storm) (Biomancy)
- 2x Herald of Tzeentch, level 3 psyker, one has the Portalglyph (Daemonology, Malefic)
- Herald of Khorne, greater and lesser gift, locus of hatred
- Karanak
- 3-base Nurgling squad
- 17 Bloodletters, with Bloodreaper
- 9-man Fleshhounds
- 3-man Plague Drones
- Beast of Nurgle
- 3-man Fiends of Slaanesh
- Soul Grinder of Slaanesh, baleful torrent
- 3-man Flamers of Tzeentch
- Skullcannon
Basically, I crammed everything haven't fielded yet (ever) in 2000 points to see what comes of it.
Eldar: CAD
- 5-man Rangers
- Guardians with Brightlance, Warlock
- 7-man Swooping Hawks
- Farseer on jetbike (Daemonology, Sanctic)
- 3 Nightspinners
- 10-man Wraithblades (axe and shield)
- Wraithlord
- Crimson Hunter
- Striking Scorpions
Dark Eldar: CAD
- 2x 10-man Cabalite squad with splinter cannon and blaster, in Raiders
- Laemean
So this is the friendliest Eldar/Dark Eldar list my opponent could manage.
Deployment
The Eldar deployed first.
I deployed thus:
Eldar, turn 1.
Attempting to gather extra style points (and to avoid the Bloodletters), the Farseer joined the Wraithblade squad, then attempted a Gate of Infinity in my backfield. Scattered off the table, rolled 1. 400 points down, giving me Slay the Warlord and First Blood.
The Nightspinners then proceeded to barrage and insta-kill 5 of my Flesh Hounds.
Most other things advanced. No objectives scored.
Daemons, turn 1.
I moved ahead with everything, trying to get as close to assaulting as possible.
I tried some charges, but everything failed miserably, even with Fleet.
At least the Portalglyph gave me some extra Pink Horrors.
I also created more Heralds with Sacrifice.
No objectives scored.
Eldar, turn 2.
The Swooping Hawks land behind my Skullcannon, but fail to hurt it.
The Wraithlord makes the charge into the Bloodletters, who can't hurt him (S4 vs T8). I throw the Bloodreaper into the challenge, so that the Herald can live one more turn.
3 objective points scored.
Concentrated fire leaves the Nurgle Prince at 1 wound, despite 2+ Jink. Then he got assaulted by the Scorpions and died. Shameful.
Daemons, turn 2.
I assault both Raiders and destroy both of them. One Cabalite squad runs away. The big guys advance on the Wraithlord, who proceeds to kill the Herald.
The Skullcannon shoots, then assaults the Hawks and destroys them, suffering a glancing blow in the process.
I summon a bunch of Daemonettes who mishap. They get placed in the tower.
I assaulted with everything that was in front of the building - and everything failed, despite Fleet.
3 objective points scored.
Score: 5-3
Eldar, turn 3.
The Crimson Hunter arrives and does nothing.
At this point I already had 2 extra Heralds and 2 squads of Pink Horrors.
The melee carries on. I remove the Bloodletters on this side, so that I can charge the Wraithlord next turn.
Daemons, turn 3.
'nuff said.
Plague Drones were not meant to be in combat. But then, what are they meant to do?
Fighting continues on all floors.
Eldar, turn 4.
The Crimson Hunter gunned down the Skullcannon.
The Nightspinners left the Grinder at 1 wound.
Besides what is visible on the table, I had some troops in the building. The Fiends got killed by the Striking Scorpions, who got killed by the Flesh Hounds (and Karanak), who got gunned down by Cabalites.
Daemons, turn 4.
I tried to gun down the Crimson Hunter with massed Flickering Fire. I got 1 glancing hit.
I then tried 3 charges into the Nightspinners (1 with Fleet) and failed all of them.
At this points we were still at 6-4. We quickly ran through the next turns, turned over our top objectives, concluded that there was no way any of us could score more points, then called it a day.
Conclusion?
- 2000 points of Daemons vs 1600 points of Eldar is about a fair match.
- That's because a lot of Daemon units, which are seemingly dedicated to close combat, simply suck. The Fiends look menacing, with lots of attacks, Fleet and Rending - but died to Striking Scorpions easily. The Plague Drones died in close combat to Cabalites. I have no idea how to use them, honestly.
- The Skullcannon is awesome.
- The Grinder is awesome (when it is not blown up in the first turn).