Documenting the winding journey from beginning wargaming and PnP RPG-s, through low budget solutions, to a growing collection of painted miniatures and a veritable chronicle of games and campaigns.
Monday, October 24, 2016
Age of Sigmar disclaimer
Let's not jump on the "Fantasy is better than Age of Sigmar in every way" bandwagon. I played Fantasy and I was as dismayed as everybody when the 4-page rulebook replaced the 200-page one. I kept tabs on how the new game was going, as one player burned his collection of fantasy miniatures, while others came up with homebrew points systems for the new game. I witnessed how Miniwargaming switched from covering Fantasy to Age of Sigmar, then back, when the game proved to be near unplayable - not a proper wargame, even, without point costs. But recently, the General's Handbook came out for Age of Sigmar, establishing not only narrative campaigns and scenarios, but tournament play and points costs. There is an FAQ that is almost double the size of the original rules sheet. At the very least, Games Workshop is trying to give us, the players, what we want. Let's give it all a chance!
Labels:
age of sigmar,
rant
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