Friday, September 29, 2017

Chaos vs Imperial Fists, 2017.09.24

Lists:

Chaos Daemons: 

  • Battalion Detachment +3 CP
    • Daemon Prince of Nurgle (CD), wings, double malefic talons
    • Be'lakor
    • 30-man Plaguebearers, icon, instrument
    • 3-man Nurglings
    • 10-man Brimstone Horrors
  • Supreme Command Detachment: Legion Word Bearers +1 CP
    • Chaos Lord: jump pack, combi plasma, warlord: The voice of Lorgar
    • Sorcerer: jump pack, force staff, combi plasma, Mark of Tzeentch, relic: Eye of Tzeentch
    • Daemon Prince of Nurgle, wings, daemonic axe
    • 8-man Chaos Terminators, combi plasmas, power fists, Mark of Slaanesh

Imperial Fists:

  • Super-Heavy Auxiliary Detachment
    • Knight Paladin: 2x Heavy stubber, Rapid-fire battle cannon, Reaper chainsword, Twin Icarus autocannon
  • Vanguard +1 CP
    • Captain on bike, Combi-plasma, The Armour Indomitus, Thunder hammer
    • Apothecary 
    • 5-man Terminator Assault Squad: Lightning Claws, Thunder Hammer on the sergeant
    • 5-man Terminator Squad: 2 Chainfist, Assault Cannon
  • Spearhead +1 CP
    • Librarian on Bike
    • 10-man Scout Squad: Camo Cloaks, Sniper Rifles
    • 10-man Hellblaster Squad
    • Thunderfire Cannon
    • Whirlwind with Whirlwind castellan launcher


Mission: Cleanse and Capture / Scouring

Vanguard deployment.

Chaos vs Space Wolves, 2017.09.23

Lists:

Chaos Daemons: 

  • Battalion Detachment +3 CP
    • Daemon Prince of Nurgle (CD), wings, double malefic talons
    • Be'lakor
    • 30-man Plaguebearers, icon, instrument
    • 3-man Nurglings
    • 10-man Brimstone Horrors
  • Supreme Command Detachment: Legion Word Bearers +1 CP
    • Chaos Lord: jump pack, combi plasma, warlord: The voice of Lorgar
    • Sorcerer: jump pack, force staff, combi plasma, Mark of Tzeentch, relic: Eye of Tzeentch
    • Daemon Prince of Nurgle, wings, daemonic axe
    • 8-man Chaos Terminators, combi plasmas, power fists, Mark of Slaanesh

Space Wolves: Patrol Detachment

  • Wolf Lord in Terminator armor, Thunder Hammer, Storm Shield, warlord
  • Njal in runic Terminator armor
  • Lukas the Trickster
  • 9-man Blood Claws, flamer, combi-flamer
  • 12-man Skyclaws, 2 Thunder Hammers
  • 5-man Grey Hunters
  • 5-man Wulfen, 3 hammers, 2 claws
  • Razorback, assault cannon
  • Stormwolf
  • Stormfang
  • Drop Pod

Mission: 

We didn't have the ETC mission board on hand, so we rolled for regular maelstrom and got Spoils of War.

Chaos vs Blood Angels, 2017.09.17

Lists:

Chaos Daemons: 

  • Battalion Detachment +3 CP
    • Daemon Prince of Nurgle (CD), wings, warp bolter, double malefic talons
    • Herald of Nurgle
    • 30-man Plaguebearers, icon, instrument
    • 3-man Nurglings
    • 10-man Brimstone Horrors
  • Patrol Detachment: Death Guard
    • Daemon Prince, wings, warp bolter, double malefic talons
    • 10-man Cultists
  • Supreme Command Detachment: Legion Word Bearers +1 CP
    • Chaos Lord: jump pack, power sword, combi plasma, warlord: The voice of Lorgar
    • Sorcerer: jump pack, force staff, combi plasma, Mark of Tzeentch, relic: Eye of Tzeentch
    • Daemon Prince of Nurgle, wings, warp bolter, daemonic axe
    • 8-man Chaos Terminators, combi plasmas, power fists

Blood Angels: 

  • Vanguard Detachment +1 CP
    • Dante, warlord
    • 5-man Assault Terminators with thunderhammer/stormshield
    • 5-man Terminators
    • Death Company Dreadnought
    • Storm Raven
  • Spearhead Detachment +1CP 
    • Sanduinary Priest: jump pack
    • Land Raider
    • Predator Annihilator
    • 5-man Devastators, 4 Lascannons

Mission: 

We played the first ETC mission: Contact Lost + Retrieval, Spearhead Assault deployment.

Upcoming local Warhammer 40k tournament

After a long hiatus in 40k, I'm very excited to get in on the action. The tournament will take place in a single day, with 3 3-hour games for each player. Along some common-sense rules, there is a twist, however: the so-called Highlander rule.

Tuesday, September 26, 2017

Great Unclean One/Daemon Prince of Nurgle finished

Not much to add here except the pictures. I decided to parade him with wings and tail on the round base, and without them on the square base.

Daemon Prince



Creating a base for a Great Unclean One/Daemon Prince of Nurgle

Introduction


To pair off with the round base, the Nurgle daemon also needs a square base for Warhammer Fantasy.

Toxic puddle

Basecoat Sick Green.



For small puddles, paint over with Nurgle's Rot and we're done. For larger puddles, spread Athonian Camoshade over the Nurgle's Rot.


Then a second, smaller patch of Nurgle's Rot represents the deeper portion of the puddle.


Monday, September 25, 2017

Daemon Prince replacement horn

For some reason, my Daemon Prince loves losing one of his horns. This is actually the second time I am replacing it.

Thursday, September 21, 2017

Basing a Vargheist as a Daemon Prince

Introduction


Another thing that has been sitting on my shelf for ages: a Vargheist painted but not based. An impulse purchase, I did not know what to do with it for a time, until it dawned on me that it is around the same size as the Goblin King that I'm using as a Daemon Prince. With the advent of dual Malefic Talons in 8th edition 40K, this gore-drenched vampire painted in a surprisingly fleshy, human-esque color scheme will fit the mold perfectly.


Fix the paintjob


I really liked the way it was painted. The more fleshy and human-like the appearance, the more disturbing the overall look (uncanny valley?). Then again, I wanted to fix a couple of things.

The model was most likely not varnished, and the paint chipped on the tip of the nose and chin. I fixed it with a dab of Elf Skintone. It looked funny, so I applied the same a superhighlight on the ears and cheeks.


The claws were most likely not finished, left the same color as the skin. I initially thought of doing them bonewhite, but I intend this guy to stand on a pile of skulls, and I don't want the claws to be lost among the bones. I decided to try a more browny color scheme.

Basecoat with 1:1 mix Heavy Brown - Heavy Orange. This should make it stand apart from the skin.


Layer in Heavy Brown, leaving the original around the base of the claws.


Continue 1:1 mix Heavy Brown - Filthy Brown, lightening up the color.


Lighten up further with 1:1 mix Heavy Brown - Bonewhite.


Finish with a slight highlight of Bonewhite.


Blend the colors with some Agrax Earthshade.


Paint the base


While painting the Great Unclean One, I stumbled upon a neat color scheme for dark earth. Not very impressive by itself, but I think it's an excellent background if there are other elements on the base that should attract the attention of the viewer.

Alas, this is the finished base. I first painted the visible ground with the dark earth color scheme, then all the skulls.


Finished!









Skulls and bone

Basecoat in Bonewhite.


Wash Seraphim Sepia.


Wash the recesses in Agrax Earthshade. This step depends very much on the positioning of the skulls. I usually do the eyesockets and teeth to pop them out, and then depending on how the skulls stand I do the parts that would be in shadow. In the example below I did the lower halves of each skull (near the ground).
If the skulls are larger (or there are plenty of them), use black wash on about 30-50% of the areas washed in Agrax. In the example below, I did parts of the ribcages and the lower third of each skull (near the ground).


Finally, edge highlight in Bonewhite. This almost always includes the forehead, brows, nose and cheekbones. In the example below, I highlighted any edge that would be exposed to light coming from above.


For variety, apply the process above on different basecoats:
  • Heavy Brown, washes, highlight Heavy Brown and Khaki, superhighlight Bonewhite
  • Khaki, washes, highlight Khaki and Bonewhite, superhighlight Off White
  • Bonewhite, washes, highlight Bonewhite and Off White
  • Off White, washes, highlight Bonewhite and Off White

Dark earth

Prime in black. Heavy drybrush in Dark Fleshtone.


Regular drybrush in Khaki.


Generous wash in Agrax Earthshade.


Light drybrush with Khaki.


Monday, September 18, 2017

Painting a sculpted base for a Great Unclean One/Daemon Prince of Nurgle

Introduction


After a first incursion into working with sculpted bases, I decided to explore this territory more with a corpse field base intended for my Great Unclean One/Daemon Prince of Nurgle conversion.

Prime


No picture of the original, but here it is primed in black.


Painting the ground


I was going for a desiccated type of ground.

Leave the black primer as a basecoat, and apply a heavy Dark Fleshtone drybrush.


Apply a lighter Khaki drybrush.


Generously wash Agrax Earthshade.


Light drybrush again with Khaki.


This leaves a simplistic but rich enough color scheme, from the dark recesses up to the light raised areas. All details are highlighted but nothing is overdone.

Painting the corpses


I googled for "desiccated corpse" and was surprised at the results. Don't do it unless you have a strong stomach. So anyway, it looks like the process does strange things to a human body and leaves it in a variedly colored state. I tried to reproduce that.

Basecoat grey. Don't worry about slopping over to the base around the corpses, as this gives the impression that the corpses are already decomposing and sinking into the ground, or perhaps melding with it.


Overall wash with Agrax Earthshade. This sets the basetone.


Now apply different washes successively. Apply them only to parts of the corpses, sometimes overlapping, for maximum color variation.

Seraphim Sepia:


Fuegan Orange:


Carroburg Crimson:


Cassandora Yellow:


Lamenters Yellow:


Agrax Earthshade and black wash. This time concentrate them on the broken off and decomposing end bits, such as that open stomach, necks, etc.


Now for some edge highlights here and there, to accentuate some raised details.

Heavy Brown and Khaki:


Heavy Orange and Orange Fire:


Painting the worms


All the more disturbing to have these creatures stand out in the middle of these brownish fields.

Basecoat Warlord Purple.


Accentuate each second segment with Squid Pink.


Wash Carroburg Crimson:


Accentuate each second already highlighted segment with Squid Pink:


Finished!




Friday, September 15, 2017

Painting a Great Unclean Once/Daemon Prince of Nurgle

Introduction


With the magnetization complete, it was time to paint this monster in all its disgusting glory.

Painting the body


Skin


For the skin, I did the same as for these Plaguebearers.





Rashes and pimples


Basecoat in Elf Skintone. For the bigger ones (the 3 in the stomach and one on the arm) do a highlight of Sun Yellow. No basecoat on the rash on the shoulder.


Wash with Carroburg Crimson, then drybrush with Heavy Warmgrey to take it closer to the base skin color.


Highlight with Sun Yellow, then superhighlight the bigger pimples with Fluorescent Yellow. For the rash on the shoulder, I highlighted the rims of the depressions in yellow.


Staff and hair


Basecoat the wooden handle of the staff in Dark Fleshtone (reddish brown). Basecoat the lock of hair on the staff as well as the strands of hair on the head with grey.


Black wash on both.


Highlight with original base colors.


Wash the hair in Agrax Earthshade, then go over with Athonian Camoshade while it's still wet for them to mix. 


Cloth


Basecoat bonewhite.


Wash black, then Agrax Earthshade. I originally intended for it to look like just this dirty white cloth, but it was incredibly close in color (and hard to distinguish from) the skin.


For some contrast, I went over with Reikland Fleshshade. It didn't take it far enough, so I applied some Bloodletter glaze. The original white-ish tone is still there, but that tinge of red offers excellent contrast with the greenish skin.


Banner


Do the corroded bronze as per the painting tip

Basecoat the skulls and shrunken heads in bonewhite. The shrunken heads will also get a basecoat of brown over the stitches.


Wash the skulls in sepia.


Wash the lower parts of the skulls as well as the eye sockets and around the skulls with Agrax Earthshade. Wash the shrunken heads in black.


Highlight both in bonewhite. Pick out the edges: brows, noses, cheeks.


Eyes and teeth


Do the eyes similarly to the painting tip, but use a different color scheme instead of white-black wash-blue. Use Gore Red for the basecoat.


I did the teeth in the mean time with brown and Agrax Earthshade.


Carroburg Crimson to wash the eyes.


Bloody Red highlight for the eyeballs and Orange Fire for the pupils. Highlight the teeth in bonewhite.


Painting the wings


Paint the "arms" and "fingers" in the skin color detailed above.


Membrane


Basecoat in Heavy Violet.


Wash in Druchii Violet. I wanted some reddish undertones for contrast with the greenish skin, but decided that this wasn't enough.


Coat in Bloodletter glaze, let it pool up in some of the recesses.


Lighten up the Heavy Violet with white and do a drybrush to reeastablish the violet tones.


Mix in even more white and draw veins on any flat surfaces. I didn't want any of the parts that didn't have sculpted recesses to lack details.


Rusty chains


Looking back, I probably should have painted these like corroded bronze to avoid all these different tones on the model. A greenish hue would have also better stood out from the reddish violet membrane than an orange/silver combination. Oh well.

Basecoat Gunmetal.


Wash Fuegan Orange.


Drybrush and edge with silver.


Skulls and hair


As I usually do bone, basecoat in bonewhite.


Wash Seraphim Sepia.


Wash the lower parts and eyesockets with Agrax Earthshade.


At this point I realized there were locks of hair underneath some of the skulls, so I thought of painting them first so that I can fix any mistakes during the highlight step. Basecoat grey.


Wash black and Agrax Earthshade, let them mix on the model.


Highlight the hairs with grey. Highlight the skulls with bonewhite.


Varnish


I normally don't talk about this step, but let me show you how amazing magnets are:


I was also pretty upset after this step, as the matte varnish that I bought turned out to be shiny. 

Finished!


Pictures will come later, when I'm done with the base.