Once again we started in the middle of a battle! The chieftain and its lackeys charged at the adventurers. However, without the element of surprise, they were quickly beaten down.
The chieftain proved to be a tougher nut to crack, instantly blinding Shamil and Cahir. Biznard was taken down as well, but not before beating the snot out of two armored monsters. Daramin sowed chaos on the battlefield, raising a wall of fire, covering the ground in fog to disable the axe-throwers, and attacked the monsters invisibly. Ylimor picked the best moment to charge, skewering the chieftain in the back. He tried one more word of power, but Daramin conjured acid in its mouth.
In the end, Dalibor exited the hut just in time to shoot a monster in the back of the head.
Now, for some ace roleplaying.
Dalibor patched up Biznard, with such a critical roll that the barbarian snapped-to at once. They inspected Shamil and Cahir, noticing huge cataracts blocking their vision. As they had no inkling whether it would pass or not, Biznard tried some field surgery, stabbing his huge knife into Shamil's right eye. Guess who's perfectly fit to be a pirate captain now? Dalibor then convinced the barbarian to leave medicine to him, and the cataracts disappeared by themselves in a while.
In the meantime, Daramin inspected the white ball of light, concluded that it's a ring-type artefact, and left it to Ylimor.
Speaking of the paladins, Cahir tried to reason with the slave girl, who only babbled nonsense about a godless angel. She was unresponsive to reason or physical jostling, so Ylimor cut off her hands so she would let go of the throne of bones. Cahir tried to intervene, but was slapped away, and Ylimor executed the slave.
This about set the tone with the interactions with the remaining slaves. The adventurers interrogated them, finding out about a huge underground network of villages as well as a capital city; large number of monsters; and terrible magics. Cahir told them to scatter to the winds, and most of them did. Ylimor chided him about condemning them to slow death by hunger or thirst. Some did remain, and the adventurers positioned them in the way of possible incoming danger.
...so humane!
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