Wednesday, February 3, 2016

Warhammer 40k Escalation League at Checkpoint

Even while I was away, the local Warhammer 40k community had not been idle. Championed by our local gaming store, Checkpoint, a series of events dubbed "Escalation League" are in full swing. The ambitious aim of the events is to get people to paint up their armies. Sadly, I have missed the first month of the league; now that I'm back, it's time to dive in headlong!

The point of the league is to "gamify" the evolution of a Warhammer 40k army. As such, there are various objectives for which points are awarded.
First and foremost, you can gain points by painting:
  • a fixed number of points for painting stuff before the league;
  • painting units during the league;
  • creating terrain;
  • creating objective markers;
  • bonus points for creating a "league character"
Then, you can gain points for playing:
  • playing games during the league
  • playing games with your "league character"
Then there's a tournament at the end of league, where you can gain more points.

Each week, there's a minimum points limit to the games. This increases over time - hence "Escalation" League. It began with 500 points; this is the second and final week of 1000 point games. Until now, there have been restrictions on the army composition - but all is fair starting with next week's 1250 point games.

Now then, on to my progress.

Stuff painted before the league

There is more, of course; but I made a point of painting this right before the league started.

Stuff painted during the league

Games played during the league (with league character)



Games played during the league (without league character)


League character: Herald of Khorne

Not painted yet.
Background story finished.

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