Monday, May 20, 2019

Menace in the Zarek Valley - Tari unleashed

The party camps out with Alla and her goblins, discussing tactics. She even produces a prisoner, which they interrogate. He spills everything on the armored humanoid, a hulking giant with a mutated clawed hand. They cook up a plan to intercept the goblin boss on patrol, without having to fight through the entire tribe. Alla and her goblins start on a different route, cutting off any escape. Having insider info on the patrol route, one of the parties will surely catch the boss.

And so the skill challenge starts.
Very soon, a 1 is rolled, and the adventurers encounter a large goblin patrol.


They clubber them into the ground, laughing at the easy fight.


They carry on, and soon encounter another band of goblins.


Again, they defeat the goblins.


But then they start to think about how and when will they get to rest. And how will they defeat the boss, having expended almost all of their resources on these first two bands?


Except the ranger. Tari never runs out of arrows[1], and her supply of critical hit rolls seems limitless - giving the title of this session.

[1] Literally, she has a magic bow that produces unlimited ammunition.

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