Monday, October 6, 2025

Astra Militarum vs Aeldari, 30.09.2025

The Aeldari are back for revenge after last week's game. Their list was very similar, while I decided to switch it up and bring the tank company instead. Note that we played on a WTC layout that was very, and I mean very, full of terrain. I literally could not move my tanks around. The two eldar wave serpents also barely left their deployment zones, but their infantry had enough movement shenanigans to not really care. Spoiler alert: this hampered my efforts severely and the game did not go well.

Light tanks in front, heavy machinery in the back. Beware of fire dragons.



Battle round 1

The eldar had first turn and they took board position. I also took objectives with my Ratlings. This was about it. A squad of 5 Ratlings heroically survived the barrage of Dark Reaper weapons. I acutely felt the lack of indirect fire in my list.

The eldar did Extend Battle Lines and kept hidden; I moved into the center for Establish Locus and Secure No Man's Land.

Battle round 2

The Aeldari launched their assaults, intent on keeping me off the objectives. Fuegan and his cronies did  their thing: jump out of the transport, kill a Sentinel, run back, jump back in. With the big ruin towards their middle and its opening towards the back, I had no chance to retaliate.

One Ratling heroically survived, but failed a battleshock test and thus I lost my primary points.

I retaliated by killing the Banshees encroaching on my territory, and taking objectives with light tanks. One Hellhound burst through the walls to assault the eldar objective, but only killed two Banshees and bounced off the Wave Serpent.

I launched the Aquilons into the back for Behind Enemy Lines. I swear they did the most work of any unit in the list, by obliterating a squad of Swooping Hawks and killing some Warp Spiders.

I had a Hydra and a Hellhound in reserve. I couldn't physically fit both unto the table (in any position worth mentioning). The Hydra shot at some Dark Reapers and a Wave Serpent, but barely did any damage.

Battle round 3

Fire dragons jump out on my left to kill the Hellhound. No overwatch allowed. They jump back behind ruins.

Fuegan and his guys jump out to kill the Hydra in the middle. They go back into their transports.

Once again I will only be scoring 5 primary for my home objective. Sigh.

I was losing slowly, so I just pushed into the middle with all my tanks. The Rogal Dorn Commander unloaded everything into the 5 Fire Dragons in a moment of frustration, obliterating the unit.

Battle round 4

Fuegan and his guys jumped out to kill the Rogal Dorn. You know the drill by now.

At this point I was close on secondaries but behind on primary. We math'd out the remaining turns. I could take back my left objective, but the center was lost. In fact, Jain Zar originally came in the Aeldari backfield to help take care of the Aquilons, but that unit is insanely mobile and they charged and killed 20 Kriegers. At least Leontina survived to contest, but not hold, my backfield.

This was the minimum points the eldar could reach. Even if I took back the battle ready points, that's 74, conditional on me killing the Warp Spiders burning the center objective.

If I rolled everything perfectly by killing the Warp Spiders and thus stopping the objective burn, hurt the Swooping Hawks on my left and took that objective, and killed enough Banshees to take back my home objective, I'd have scored 19 beyond the 46 already in the bag. That is still a grand total of 65. I had no stamina left to try it out, and conceded the game there.

I know that the tank company detachment is meant to be played with Leman Russes and Rogal Dorns, but I do enjoy my light tank spam. The list isn't that bad, but this terrain layout made my game plan DOA. Back to Scions I guess.

No comments:

Post a Comment